PREZI (square bracketed titles indicate each prezi slide) [General intro] Expose Yourself is a game that I am working on. The focus is not on the creation of the game – I did that last semester in Digital Game Cultures (DIGC310). The presentation aims to give a quick context of what the game actually is, before launching… Continue reading EXPOSE YOURSELF: #DIGC202 Presentation
EXPOSE YOURSELF: RULEBOOK After a semester of ideating and rapid prototyping, I finally have a finished product! A whole lot of intense work, and a fair bit of deadline stress (what’s new?) and I have a ruleset which works! (Shout out to my play testers for helping me figure that out). The image above… Continue reading Expose Yourself: Rules
Originally posted on Game Cultures:
TRANSCRIPT WITH LINKS FROM RESEARCH: So I just want to talk briefly about games and how they can used for educational purposes, with particular reference to my game – Expose Yourself. For some reason, games don’t seem to have a place which has been allowed for learning within the older…
THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 | 2 | 3 | 4 ) THE FIRST PLAYTEST CARRIED OUT IN CLASS! WOO! The people involved in this playtest (and links to their own game development) were: Ivan; Alex; someone whose name I’ve forgotten, but who had lovely… Continue reading Playtest #5
THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 | 2 | 3 ) This playtest was a little different to the other times; instead of bringing the game along to a group who was aware of it from my constant chatter, I brought it along to my… Continue reading Playtest #4
THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) (OTHER PLAYTESTS: 1 ) So these little posts seem to be an account for what I find has been an issue when playing the game. Today’s biggest problem was the fact that we both started without characters, and thus no… Continue reading Playtest #2
THIS POST IS IN RELATION TO MY GAME DESIGN. (MORE INFO HERE: 1 | 2 ) The first playtest is always an interesting one. It’s the playtest you have where you know everything will be extremely dodgy and nothing will work, but you can’t quite figure out how to solve these problems yet; hence turning… Continue reading Playtest #1: My freelance game.