Creative WIP · Honours · Uncategorized

Ahoy! – Mockup of the Game App in Action

This video shows an example of the app in action, looking at the settings, running through the tutorial screens, and playing through the digital side of the game. The sound effects used in this mockup include the sound of the sea playing in the background on loop, and the transition noise. The transition noise uses… Continue reading Ahoy! – Mockup of the Game App in Action

Honours · Thesis WIP · Uncategorized

[Presentation] Analogue/Digital Hybridity in Tabletop Game Design

Abstract & Thesis Statement can be found HERE. Presentation Slides can be found HERE. Transcript: Note: [Bold and bracketed] words/headings seen in the transcript are used to indicate a new slide in the visual aids. [Introduction] The tabletop games industry is experiencing a renaissance, with global sales now estimated to be worth more than nine billion dollars… Continue reading [Presentation] Analogue/Digital Hybridity in Tabletop Game Design

Honours · Thesis WIP · Uncategorized

Thesis Statement; Abstract; Select Bibliography [Presentation Documents]

Thesis Title: Analogue/Digital Hybridity in Tabletop Game Design Turner, E 2018, ‘Analogue/Digital Hybridity in Tabletop Game Design’, Honours thesis, University of Wollongong.   Thesis Statement This thesis is an exploration of what game design elements are common to the field of analogue/digital hybrid games.  This thesis aims to identify game design elements and determine whether they… Continue reading Thesis Statement; Abstract; Select Bibliography [Presentation Documents]

Creative WIP · Honours

Pirate Treasure – Questions to consider

3D board – able to see levels of digging easily?  Have a sense of actually digging as levels decrease – means that you don’t have to have ‘X’ tiles to represent how deep you have dug so far, easier way to assess how deep the holes are, etc. Can you bury spaces adjacent to you?… Continue reading Pirate Treasure – Questions to consider